by Wild Bill Blackerby & Piney Woods
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Scenario
A deadly stranger rides into a town torn by war between two factions. He's greeted by a group of unfriendly gunslingers who shoot at his mule, scaring it and forcing him to grab the sign outside the saloon to keep from being thrown. Going inside for a drink he talks to the bartender who tells him of the ongoing feud between the Baxters and the Rojos. Smelling money to be made he schemes to play the two sides off against each other, with him right in the middle. He decides to start with the group outside the Baxter's' ranch house - little revenge for their insult. Walking up to them he demands they apologize to his mule for scaring it - something in his eyes makes the five men stop laughing. He flips back his serape to reveal his pistol and his intentions. The game has started... |
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Ammo
10 pistol, 10 rifle, 4+ shotgun
Starting Position
Rifle, loaded with ten rounds, safely staged on fence. Shotgun safely staged on fence, at least four shotshells on your person.
Procedure
At the buzzer, engage rifle targets in a Nevada Sweep, starting from either end. Make rifle safe and engage pistol targets in a continuous Nevada Sweep, starting from either end. Engage shotgun targets in any order. |
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